Would have been even more useful to have the numbers if you come across a partially degraded base for example a satchel charge does 70 dam to a sheet metal door which has 275 hp.
How many satchel charges per sheet metal door.
It has the same health as a sheet metal door.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Information accurate as of.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
10 weapon stats crafting craftable.
If the door has 88 hp left it s useful to know that it ll take more than one satchel.
Ideal for loot rooms and other cramped areas.
Crafting a satchel charge requires.
It requires double the materials but allows for more space within your base.
Used in the satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Timed explosive charges are not to be confused with explosives.
The beancan grenade is an improvised explosive in experimental rust.
Useful for destroying wood and sheet metal doors general shortname.
Satchel charges 7 c4s 2 1 495 600 dmg high external wall gate stone satchel charges 15 c4s 3.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Once a satchel charge has been stuck to.
Wooden hard bone clubs 140 hatchets 11 2 11m12s pickaxes 14 3 21m27s satchel charges 2 1 170 200 dmg sheet meal hard bone clubs 173 hatchets 78 2 1h18m satchel charges 4 c4s.
30 s ingredients x4.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
The primary fire button or left mouse button is used to throw the bean can grenade.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
Yes time to craft.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.